AI Insights · Timothy · June 2025
High Fantasy Games Performance in South Africa Q2 2025
Explore the Q2 2025 performance of top high fantasy games in South Africa, highlighting trends in downloads, revenue, and active users from Sensor Tower data.
In the second quarter of 2025, the high fantasy games market in South Africa showcased intriguing trends across the top five applications, as analyzed by Sensor Tower. Here's a closer look at their performance on a unified platform.
Coin Master from Moon Active saw fluctuations in its weekly revenue, starting at approximately $24K and peaking at $30K by the end of June. Downloads peaked early at 2.8K in the week of April 7, then gradually declined to around 958 by the end of the quarter. Active users were highest in early April at 32.2K, with a downward trend to 19.7K.
Total Battle: Strategy Game by Scorewarrior experienced stable revenue, maintaining around $22K in late June. Downloads showed a notable decline from 26.2K at the start of April to 12.7K by the end of June. Active users followed a similar trend, decreasing from 24.1K to 16K.
Clash of Clans by Supercell had a significant revenue increase, closing the quarter at $31.8K. Weekly downloads were mostly stable, ending at 2.8K. The game maintained a robust active user base, peaking at 99.7K in mid-May and ending at 92.2K.
Evony from TOP GAMES INC. showed consistent revenue figures around the $13K mark towards the quarter's end. Downloads saw a slight increase from 3.4K to 5K. Active users experienced a dip in mid-June but recovered to 12.2K.
Finally, Clash Royale also by Supercell, demonstrated a steady rise in revenue, reaching $13.9K. Downloads increased significantly from 1.2K to a high of 3.5K. Active users grew impressively, starting at 39.5K and climbing to 70.2K.
These insights from Sensor Tower emphasize the dynamic nature of the high fantasy games market in South Africa, highlighting varying trends in user engagement and monetization strategies. For more detailed analytics, visit Sensor Tower's platform.